The CS:GO team reviewed over 15,000 entries from artists from all parts of the globe, and decided that ten winning submissions wouldn’t be enough. So, an additional seven were selected (17 total) for a grand total prize pool of $1.7 million.
The winning submissions were produced by 24 different artists, of which 14 were first-time contributors to the workshop. We’re currently contacting the artists, and will work with them over the coming weeks as we prepare their items to get shipped in the game.
We want to thank everyone who took the time to contribute their work and hope to see more from you in the future.